The Theory of Poker by David Sklansky
Author:David Sklansky
Language: eng
Format: epub
Published: 2013-03-21T08:58:00+00:00
Loose Games
Semi-Bluffs in Loose Games
Remember that in a normal game, semi-bluffs have three ways of winning - by making the best hand later, by catching a scare card to make opponents fold later, or by making opponents fold immediately. It is these three possible ways of winning that make semi-bluffs profitable plays. But what is likely to happen in a loose game? First, loose players don't fold easily, so your semi-bluffs will rarely win immediately. Second, when you catch a scare card that doesn't really help your hand, loose players are more likely to want to "keep you honest" with a call than are average and tight players. Consequently, one of the ways a semi-bluff can win when opponents fold immediately has been all but completely eliminated; and a second way - when you catch scare cards - becomes doubtful. Without these two extra ways of winning, semi-bluffs no longer have positive expectation. Therefore, you must abandon most semi-bluffs when there's a high probability that the only way they can win is by improving to the best hand. With respect to semi-bluffing, then, it's true that you must play much tighter in a loose game.
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